Activity 01 1.0-Moving a Cube from Position A to Position B 1.1-Add a hold, and then a Fast Out like a Rocket Ship going up in Translate Y 1.2- Apply a Jump Action from your initial Movement from A to B 1.3- Incorporate Squash & Stretch to Your First Movement of the Jump/ Take Off, Landing as well as the Rocket ship style take off Up direction. 1.4-Apply the Principle of Anticipation to your first movement 1.5- Work on Timing and Weight 1.6- Playblast all your stages of progress
Activity 02- Ball bounce Purpose: Building on the previous activity, applying our learning this time by incorporating a 3D ball in our work; essentially refining our animation skills further, making connections that the principles of animation can be applied to create performances that read without the necessity of using words. Perpetual Ball Bounce Perpetual Ball Bounce with Squash & Stretch Ball Bounce with Decay Ball Bounce take off like a rocket while applying Anticipation, Squash & Stretch and Timing Ball Bounce with Decay moving forward Ball Bounce with Decay moving forward with rotation Ball Roll to a Settle Culminating task for all the activities above is for you to have one animation showcasing your planning sheet from your reference, as well as incorporating all the technical and workflow skills you learned that demonstrates how a ball bounces and comes to a rolling settle. Deliverables: Progression of Playblasts with final Rendered shot frame by frame with lighting showcasing your final work- frame size 1280 X 720. Start with a slate introducing your final animation with your name, Exported Rendered Shot, Slate progression of your work using your playblasts, noting what you tried to achieve, which principles of animation did you attempt to apply- Slate end credits.